Monday, February 3, 2014

A Look Behind the Scenes of a School District's Technology

An Interview with the Director of Technology

As an assignment for one of my Master's classes at the University of Northern Iowa, we were asked to interview a Technology Coordinator. First we were to map out what we thought the responsibilities of the position were, conduct the interview, recreate the map based on what was learned, and then compare the two maps. For my interview, I chose to interview a Technology Director to get a broader scope of technology responsibilities in a school district. The person I interviewed works at a mid-sized school district that serves over 5,000 students in multiple buildings Pre-K through 12th grade in Eastern Iowa. The Technology Director has been employed with the school district for 15 years and has been a part of developing the technology program from one stationary lab in each school, to multiple labs, then mobile labs, and now is in the second year of a digital literacy program where all students in 9th grade through 12th grade have a laptop computer provided by the school district.

The Interview

The interview took place at the District Business Office in the Technology Director's office, seated at a circular table in the office. As I look back, it's interesting to think about the number of people that have gathered around that table, the ideas that have been shared, and programs initiated. The conversation started with the path leading to the position of Technology Director, beginning in a classroom, working as a Building Technology Facilitator, and then ending with the current position. When describing the main responsibilities of Technology Director, they were categorized in three areas: the Strategic Systems Side of the job that deals with relationships; the Technical Side of the job that deals with hardware, software, maintenance, and administration; and the Curriculum and Instruction Side of the job that deals with developing and supporting staff to promote deeper learning through the use of technology.
Support received in this position is provided by a other directors, technology personnel, and an administrative assistant. A comment was made on how the district has been able to structure the position to fit the strengths of the Technology Director, and that next year the Technology Director will report directly to the Superintendent. This was felt to be a positive change that will provide the Superintendent a more comprehensive picture of what occurring in the district with technology. The technology personnel consists of a small team of technicians that support the implementation, maintenance, and repair of equipment. This area of support is light on personnel, but it was shared that this also promotes a tight team that works well together. The addition of an Administrative Assistant was also significant step forward in supporting the position of Technology Director, which helped overall organization and the ability to handle and address more of the responsibilities of the position efficiently.
The dynamic nature of the position is what this Technology Director enjoys most about the position. It was described as a "Jack of all trades" where you move between the different areas of the job. This provides an on going change of pace. Even when emergencies arise, they provide a challenge to solve and work through. One of the strengths that benefits this person as Technology Director is systems thinking, the ability to see the big picture quickly. The least favorite part of the position is management of personnel and dealing with issues that arise in this area.
The highlight of this position so far was was the implementation of the digital literacy program that provided laptops for all students 9th through 12th grade. The implementation started over 3 years ago as a conversation between two people and then creating a vision where the focus was on learning and literacy, not on providing a device. Once this was in place, then they began to build leadership capacity, and get administrative buy in by visiting different sites and conferences. Once the administration was on board with the, the focus turned to staff. This took about a year, which allowed time to develop and build out the technology side of the program. Now that the digital literacy program has two years of implementation, another committee will be established to evaluate the progress and determine the next steps, if any in the digital literacy program.

Words of Wisdom

The words of wisdom were abundant. However, three stand out in my mind.
  • Have a clear vision of what is most important.
    • Working with a clear vision of what is important helps to guide your work and keep you on track. It also helps to keep a group focused as a unit when implementing new programs.
  • Go for the biggest impact in making a difference for student learning.
    •  When looking for the biggest impact, think about long lasting effects. At the end of the day if the work accomplished saved the district $100 that's great. But, at the end of the day if the work accomplished made the difference in the learning of a child, that's what really matters.
  • Keep your door and heart open at all times, believe everyone has the best intentions.
    • When working with others, keep in mind that everyone has a different perspective and is thinking and doing what they think is best. Always be available to listen and not judge.

Map of Director of Technology Responsibilities

A map is included below showing what I thought the responsibilities of a Technology Director were before the interview and a second map is included to show what I had learned about the Technology Director responsibilities after the interview. My initial thoughts were pretty close, but not very well organized. Because of my experience with technology in an education system that helped my understanding of the positions, but I didn't have a very good picture of how it all fit together in a manageable way. Before the interview I saw several avenues of the position as separate areas that needed to be managed. After the interview, I had a better understanding of how they were grouped into three main areas and how they related to each other. The other part that surpassed me was that the curriculum and instruction part of the position was considered to be the most important and the biggest responsibility of the Technology Director. While I know this is an extremely important part of the big picture and the Technology Director would be involved in some way, I thought there would be a position that would be dedicated specifically to this area. I didn't realize this would be a main component of the position. I was also amazed at the depth and breadth of the position. "Jack of all trades" is a gross understatement. Overall, the interview was a very enlightening process. I quickly began to understand how the vast responsibilities of the position were organized and functioned together. The network within the district and peers in the field help to support the success of the Technology Director as well as the entire school district.

Prior to Interview


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Post Interview


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Monday, January 20, 2014

Master in the Making

What Will the Future Hold?

It doesn't seem possible that we are in the last semester of our Master's Program. I have learned so much from all of my cohorts and the classes at UNI. In the near future, I see myself continuing to work in my classroom applying what I have learned, while also helping teachers integrate technology in meaningful and authentic ways in their classroom. It's hard to envision myself away from the classroom. The job I have right now is the best of both worlds, it allows me to work with students, teachers, and technology. But eventually, I can see myself as a Technology Integration Specialist or Technology Coordinator.
Here's the Moovly I made for my Introduction:

Tuesday, April 9, 2013

UDL - Got Apps?

Universal Design for Learning (UDL) 

The last few weeks in my Master's classes at UNI, we have been exploring and discussing Universal Design for Learning (UDL). UDL provides a framework that allows all students access to the curriculum. A flexible approach in design, instruction, and performance in UDL facilitates differentiation for the individual needs of students. CAST describes UDL as "a set of principles for curriculum development that give all individuals equal opportunities to learn."


According to CAST and the National Center on Universal Design for Learning, there are three primary principles that guide UDL.

  1. Multiple Means of Representation
    • Perception
    • Language, expressions and symbols
    • Comprehension
  2. Multiple Means of Expression
    • Physical Action
    • Expression and Communication
    • Executive Function
  3. Multiple Means of Engagement
    • Recruiting Interest
    • Sustaining Effort and Persistence
    • Self-regulation
The first principle, multiple means of representation, focuses on providing content and information in a variety of formats to meet the varying needs of students. The second principle, multiple means of expression, focuses on providing a variety of avenues for students to express their learning. The third principle, multiple means of engagement, focuses on engaging students by providing choice and relevance along with collaboration and self-assessment. Rather than accommodating the curriculum for a few students' needs, the UDL principles work together to make the curriculum accessible for all students. One way to make curriculum more accessible for all students is through the use of technology.

It's Not About the Apps...

It's About the Access They Provide

After some exploration and talking with teachers in our school, here are 11 apps that support UDL in the classroom. While these apps can be fun to use, the focus isn't on using technology in the classroom. The goal is using technology to make learning more accessible for all students. Each app includes a description, how it supports the principles of UDL, and how it makes curriculum accessible for students. Along with a description of each app, an explanation of how the can be used in the classroom to make curriculum more accessible for students.

Notability

Notability

Notability is an inexpensive note taking app that supports all three principles of UDL. This app allows teachers to present and share information in written, audio, and visual formats, with students. Students may use their handwriting, typing, audio recording, and video recording to take notes or show their learning. Notability also provides multiple means of engagement through audio, visual, and hands on application. The app also works with Google Drive and Dropbox.


Evernote

Evernote

Evernote is a free app for note taking, that also has a premium version. This app supports different means of expression and engagement for students. Evernote allows students to type their notes, record audio notes, save images, organize their notes, and share notes with others. Evernote also has the capability of syncing notes across devices. 



AudioNote

AudioNote
AudioNote provides a way to take notes in multiple formats. It has a Lite version and a Premium version that allows for more recording time and unlimited sharing. This app supports all three principles of UDL. This app allows teachers to present and share information in written, audio, and visual formats. Students may use their handwriting, typing, audio recording, and annotations to capture their notes. AudioNote also provides multiple means of engagement through audio, visual, and hands on application during note taking and also during playback.





Educreations

Educreations

Educreations supports the UDL principle of multiple forms of representation. This  app allows teachers to create and share video lessons with their iPad acting as a recordable interactive whiteboard. The app captures images, sounds, and annotations, with the ability to share and embed the videos. This app supports leaners that need the audio and visual representation.



Subtext

Subtext

Subtext supports all three of the UDL principles. This free app is for the iPad and allows teacher to embed content, such as extension materials like documents, articles, web links, blogs, or assignments, within a digital text, which provides the content in multiple ways. It also allows teachers to create classes where students can read and collaborate through highlighting, commenting, tagging, and discussions allowing students to show what they know in a variety of ways. Subtext engages students through the use of an interactive format with a variety of mediums.


SpeakIt!
SpeakIt!

SpeakItis a paid app that supports multiple forms of representation. This is a text to speech app that will read documents, emails, and articles, even after exiting the app and using other apps on your device. Students can copy and paste files into Speak it! to have them read. The words are highlighted as they are being read. The voice, text size, volume, and rate of reading can all be changed to differentiate for students. Creating and sharing of audio files is also supported in this app.


ScootPad

ScootPad

ScootPad is a free product that supports all three principles of UDL, multiple means of representation, multiple means of expression, and multiple means of engagement. Scoot Pad is a web-based product that also supports apps across a variety of devices. This product provides interactive learning and practice that supports personalized and self-paced learning for students in math, reading, writing content areas. Scoot Pad allows the teacher to post messages on the class wall, monitor the progress of each student, and make adjustments to differentiate for each student. When students work in Scoot Pad, they receive immediate feedback, earn rewards, access their progress, have the ability to connect with friends, send shout outs to other students, and view leaderboards. This app provides multiple ways for students to access and interact with their learning and demonstrate what they know in a social game like environment.


Socrative

Socrative

Socrative is a free app that has an app for teachers and students. This app supports the UDL principles of multiple means of representation and multiple means of engagement. The student app allows students to join the classroom without creating an account and interact with other students and the teacher through quizzes, polls, and a space race game that are created by the teacher. After creating a free account, the teacher app allows teachers to create exit slips, polls, multiple choice, true/false, and short answer quizzes used to gather information and feedback from students. The data is collected in a spreadsheet for the teacher to access. The content created can also be shared with other teachers.

AudioBoo

AudioBoo

AudioBoo is a free app that supports all three principles of UDL. After creating a free account this app allows you to record up to three minutes of audio and posts it to your account which can then be shared or embedded within other media. The app also allows you to upload images, add titles, tags, and geolocation information. This app provides a way to support audio and visual learners, as well as provides them with a variety of ways to show their learning, and interact with content.



Popplet

Popplet

Popplet is a webbing and organization tool that has a lite and paid app. The lite app allows the creation of one popplet, where the paid version allows for an unlimited number of popplets. Popplet is a way to represent and organize ideas for brainstorming, diagrams, notes, planning, and is compatible with image files. The paid version allows sharing and collaborating with other popplet users. This app allows teachers and students a variety of ways to present information and interact with information.




StoryBuilder

StoryBuilder

StoryBuilder is a paid app that supports multiple forms of representation for students. Students interact with images, audio clips, and prompts, to create their own story by recording their voices. There are fifty different story lines, five hundred different prompts to guide the story, and three different levels that allow for student differentiation. Once completed stories can easily be shared through email.



Imagine if...

all students had teachers that used the UDL framework and had devices that supported their learning needs and preferences.